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        <title>6_Reasons_the_iPhone_Delivers_Where_Android_Won\'t.xml | jouwnieuws.nl</title>
        <description><![CDATA[Het laatste nieuws over 6_Reasons_the_iPhone_Delivers_Where_Android_Won\'t.xml via jouwnieuws.nl]]></description>
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        <lastBuildDate>Fri, 09 Jan 2009 05:27:45 +0100</lastBuildDate>
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            <title>6 Reasons the iPhone Delivers Where Android Won't</title>
            <link>http://www.jouwnieuws.nl/6_Reasons_the_iPhone_Delivers_Where_Android_Won%27t.html</link>
            <description>Monday was a big day for Google's Android operating system for smartphones
-- a new set of developer's tools was released, and the first handset made
especially for Android emerged. But the &quot;Googlephone&quot; still faces a
substantial challenge as it faces off against the current leader in mobile
innovation, the iPhone.
    
    
    
    
  

</description>
            <author>http://www.jouwnieuws.nl/</author>
            <pubDate>Fri, 09 Jan 2009 05:27:45 +0100</pubDate>
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        <item>
            <title>Google Delivers Android Mobile OS to Developers</title>
            <link>http://www.jouwnieuws.nl/Google_Delivers_Android_Mobile_OS_to_Developers.html</link>
            <description>The Android operating system for smartphones was released Tuesday, one day ahead of the launch of the first Android-powered phone, the T-Mobile G1. Google's decision to release its software under an open source license marks a shift in the mobile-phone software industry, which has relied largely on proprietary code.
    
    
    
    
      
  
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            <pubDate>Fri, 09 Jan 2009 05:27:45 +0100</pubDate>
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        <item>
            <title>SDK Shoot Out, Android Vs. IPhone</title>
            <link>http://www.jouwnieuws.nl/SDK_Shoot_Out%2C_Android_Vs._IPhone.html</link>
            <description>snydeq writes &quot;Fatal Exception's Neil McAllister delves into the Android and iPhone SDKs to help sort out which will be the best bet for developers now that technical details of the first Android smartphone have been announced. Whereas the iPhone requires an Intel-based Mac running OS X 10.5.4 or later, ADC membership, and familiarity with proprietary Mac OS X dev tools, the standard IDE for Android is Eclipse. And because most tasks can be performed with command-line tools, you can expert third parties to develop Android SDK plug-ins for other IDEs. Objective-C, used almost nowhere outside Apple, is required for iPhone UI development, while app-level Android programming is done in Java. 'By just about any measure, Google's Android is more open and developer-friendly than the iPhone,' McAllister writes, noting Apple's gag order restrictions on documentation, proprietary software requirements to view training videos, and right to reject your finished app from the sole distribution channel for iPhone. This openness is, of course, essential to Android's prospects. 'Based on raw market share alone, the iPhone seems likely to remain the smartphone developer's platform of choice &amp;mdash; especially when ISVs can translate that market share into application sales,' McAllister writes. 'Sound familiar? In this race, Apple is taking a page from Microsoft's book, while Google looks suspiciously like Linux.'&quot;Read more of this story at Slashdot.
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            <author>http://www.jouwnieuws.nl/</author>
            <pubDate>Fri, 09 Jan 2009 05:27:45 +0100</pubDate>
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        <item>
            <title>SDK Shoot Out, Android Vs. IPhone</title>
            <link>http://www.jouwnieuws.nl/SDK_Shoot_Out%2C_Android_Vs._IPhone.html</link>
            <description>snydeq writes &quot;Fatal Exception's Neil McAllister delves into the Android and iPhone SDKs to help sort out which will be the best bet for developers now that technical details of the first Android smartphone have been announced. Whereas the iPhone requires an Intel-based Mac running OS X 10.5.4 or later, ADC membership, and familiarity with proprietary Mac OS X dev tools, the standard IDE for Android is Eclipse. And because most tasks can be performed with command-line tools, you can expert third parties to develop Android SDK plug-ins for other IDEs. Objective-C, used almost nowhere outside Apple, is required for iPhone UI development, while app-level Android programming is done in Java. 'By just about any measure, Google's Android is more open and developer-friendly than the iPhone,' McAllister writes, noting Apple's gag order restrictions on documentation, proprietary software requirements to view training videos, and right to reject your finished app from the sole distribution channel for iPhone. This openness is, of course, essential to Android's prospects. 'Based on raw market share alone, the iPhone seems likely to remain the smartphone developer's platform of choice &amp;mdash; especially when ISVs can translate that market share into application sales,' McAllister writes. 'Sound familiar? In this race, Apple is taking a page from Microsoft's book, while Google looks suspiciously like Linux.'&quot;Read more of this story at Slashdot.
</description>
            <author>http://www.jouwnieuws.nl/</author>
            <pubDate>Fri, 09 Jan 2009 05:27:45 +0100</pubDate>
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        <item>
            <title>WIRELESS ANDROID APP,IPHONE,UPC ,DB by EINSTEIN01</title>
            <link>http://www.jouwnieuws.nl/WIRELESS_ANDROID_APP%2CIPHONE%2CUPC_%2CDB_by_EINSTEIN01.html</link>
            <description>need to create a barcode upc reader for every product!!!  1-scan product upc by barcodereader,gphone android,iphone,  2-host on my server-pictures,item details,etc to list and sell for myself as well as to help others through membership fee... (Budget: $1500-3000, Jobs: Data Entry, Data Processing, Electronics, Wireless)</description>
            <author>http://www.jouwnieuws.nl/</author>
            <pubDate>Fri, 09 Jan 2009 05:27:45 +0100</pubDate>
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            <title>Microsoft: No Silverlight for iPhone, But Maybe for Android</title>
            <link>http://www.jouwnieuws.nl/Microsoft%3A_No_Silverlight_for_iPhone%2C_But_Maybe_for_Android.html</link>
            <description>With the release of Silverlight 2.0 on Monday came the admission that Apple isn't too interested in seeing Redmond's rich media player running on the iPhone. Google's open source Android mobile operating system, however, is a possible target.
    
    
    
    
  


Wired.com
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            <author>http://www.jouwnieuws.nl/</author>
            <pubDate>Fri, 09 Jan 2009 05:27:45 +0100</pubDate>
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            <title>Will buy iPhone apps ( also Android) by sunbeam1</title>
            <link>http://www.jouwnieuws.nl/Will_buy_iPhone_apps_%28_also_Android%29_by_sunbeam1.html</link>
            <description>Looking to purchase iPhone applications (games, utilities, etc.). especially looking for games in the same family as Trism. You must be developer/owner of the application and upon payment all rights and full copyright will transfer to us ... (Budget: $750-1500, Jobs: C/C++, Graphic Design, Handheld / PDA, Linux, Wireless)</description>
            <author>http://www.jouwnieuws.nl/</author>
            <pubDate>Fri, 09 Jan 2009 05:27:45 +0100</pubDate>
        </item>
        <item>
            <title>How About an iPhone OS or Android-based Netbook?</title>
            <link>http://www.jouwnieuws.nl/How_About_an_iPhone_OS_or_Android-based_Netbook%3F.html</link>
            <description>perlow (Jason Perlow of ZDNet) suggests that the current crop of netbooks might be missing the boat, when it comes to getting maximum battery life and small-screen usability, and asks &quot;Could Mac OS X iPhone or Google's Android be the key to mass adoption of the next generation of netbooks?&quot; Android looks pretty nice, I admit, but so far I like having full-fledged Ubuntu on my own small computer. He's not the first one to think that the iPhone would be well-employed as the guts of an ultra-portable, though. (Note: it's only a model.)Read more of this story at Slashdot.
</description>
            <author>http://www.jouwnieuws.nl/</author>
            <pubDate>Fri, 09 Jan 2009 05:27:45 +0100</pubDate>
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            <title>Microsoft wil Silverlight op iPhone en Android</title>
            <link>http://www.jouwnieuws.nl/Microsoft_wil_Silverlight_op_iPhone_en_Android.html</link>
            <description>Microsoft wil Silverlight een duw in de rug geven, door de software geïnstalleerd te krijgen op Apple's iPhone en op telefoons die draaien op Google's Android.</description>
            <author>http://www.jouwnieuws.nl/</author>
            <pubDate>Fri, 09 Jan 2009 05:27:45 +0100</pubDate>
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            <title>Silverlight komt niet op iPhone, wel op Android</title>
            <link>http://www.jouwnieuws.nl/Silverlight_komt_niet_op_iPhone%2C_wel_op_Android.html</link>
            <description>Microsoft probeert zijn platform Silverlight te slijten aan mobieltjesfabrikanten. De softwaregigant wil zo het ingeburgerde Flash van Adobe naar de kroon te steken. Bij Apple's iPhone lukt dat niet, maar bij Android waarschijnlijk wel.</description>
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            <pubDate>Fri, 09 Jan 2009 05:27:45 +0100</pubDate>
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